It’s a 2D platform game aimed at farm and exploration,

Plot: It all starts when a meteor falls near the inner city, where our hero was protecting (still lifeless), after the accident, grasshoppers, plants and the scarecrow (named Espatalho) suffered a supernatural mutation.

Objective: Eliminate the mutant grasshopper population, and save the plants.

Note: This game contains the implementation of Computational Intelligence (Genetic Algorithm) for the leveling of creatures and the aesthetic construction of the environment.

Controls:

  • A (move left);
  • D (move right);
  • Space (jump);
  • J (attack).

Alternative Controls:

  • ←(move left);
  • → (move right);
  • W/↑ (jump);
  • X (attack).

Team:

  • Gustavo Christino (Game Design [lead], Code [lead]);
  • Eduardo Viana (Game Design, Graphic Art);
  • Gustavo Jendiroba (Graphic Art [lead]).

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